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3D Lights problem with ligh reflection over materials

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Hello,

 

I am working to build a photorealistic scene but i am having a difficult time understanding how to set the lights reflection.

 

Has you can see on that picture i have a spot light outside the room with the cast shadow on, i have a point light over the bed 

 

But i get almost nothing on the floor with those 2 lights and a lot of really strong shadows.

 

I know there is a way to tell autocad to reflect the light on the solids so should get something on the floor with those 2 lights.

 

But how ?

 

Help would be appreciated very much.

 

Tx

 

 

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Render 07.jpg


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