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Bug in edge enumerator

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Hi

 

There seems to be some issues with the Brep edge enumerator.  Firstly, after 4 edges it is not returning Current to null.

 

But more importantly, the last edge of the loop appears to have vertex1 and vertex2 flipped - so the last edge is pointing in the opposite direction.  Is this a know issue?  Does it happen with every edge?

 

Thanks


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