I'm trying to add texture to some solids, they were originally created together and then sliced apart.
When I apply the same texture to them both at once, the texture ends up on two different alignments (see attached). I have tried purging and reloading the drawing, and creating new textures to no avail.
How can I prevent this from happening? Is there some sort of internal alignment I need to reset? This has happened before, so I must be doing something wrong. It seems ridiculous to have to make two different textures with one rotated slightly.
Thanks for any help anyone could give me!