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Same Texture on two different alignments on two different solids

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I'm trying to add texture to some solids, they were originally created together and then sliced apart.

 

When I apply the same texture to them both at once, the texture ends up on two different alignments (see attached). I have tried purging and reloading the drawing, and creating new textures to no avail. 

 

How can I prevent this from happening? Is there some sort of internal alignment I need to reset? This has happened before, so I must be doing something wrong. It seems ridiculous to have to make two different textures with one rotated slightly.

 

Thanks for any help anyone could give me!


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