I've searched and really haven't found a solid answer/fix to this problem. VPClip works yes, it will recreate the boundaries of the viewport. However, if you have your viewports set on a layer, and they're turned off, when double clicking/using command for model space the OLD original viewport shows active. Why does it do this? I've attached a couple pictures to represent the problem I'm running into.
I had a large viewport originally. As the page got cluttered I vpclipped the large viewports to fit in smaller viewports for the main purpose of being able to select the individual viewports (non overlapping viewports). When viewport layer is on I can select individual viewports and none are overlapping (see picture). However, when viewport layer is turned off and I need to access model space in say the smaller viewport detail on the left (see picture), it will select the old viewport originally made for the large detail. This viewport can be seen in red in the picture.
This same instance happens for polygonal viewports. If I create from the begininning a polygonal viewport and set the layer off, it will show objects that are outside the boundary of that polygonal viewport by making a complete squared viewport.
The biggest problem to all of this is that even though vpclip recreates the boundaries it's not actually getting rid of the old viewport so what was in model space of the viewport is still there.
Is there any fix to this?
Clik here to view.

Clik here to view.

Clik here to view.

Clik here to view.

Clik here to view.

Clik here to view.
